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Steam News

Elite
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Everything posted by Steam News

  1. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added a round timer to cp_powerhouse Updated/Added some tournament medals Updated the localization files
  2. - Fixed the interaction of Earthshaker's Aghanim's Shard and a few other hero spells that blocked pathing (notably Nature's Prophet's Sprout). Earthshaker cannot walk through other blockers when he has a Shard, he can only walk through Fissure blockers.
  3. An update has been released for Portal 2. Improvements: - Implemented a Vulkan render backend (currently accessible through the -vulkan command line parameter). - Improved compile time for Perpetual Training Initiative puzzles. - Improved advanced video settings descriptions. - Made the game Hi-DPI aware. - Smarter default video settings. - Improved resolution of player avatars throughout the game. - Players can now be invited to play co-op on controller. - Button text contrast and padding has been improved when using a controller. - Implemented a 360° Spin action. - The portalgun is now correctly affected by dynamic lights (projected textures) in the scene. - Improved client-side prediction for coop play. - Added the ability for workshop levels to pack particles into their map with a particles/map_manifest.txt - Misc. rendering optimizations. - Added an icon to the game on Linux. - Removed the "Trading Coming Soon" button. Bug Fixes: - Fixed a crash on startup that could happen on Linux. - Fixed a crash that could occur in some community test chambers using BEEMod on Linux. - Fixed the credits being corrupted on Linux. - Fixed the intro videos for acts 2 and 3 not playing on Linux. - Fixed the game starting in the top left corner of the screen on Linux. - Fixed a crash in the PeTI if you placed a light strip above a laser catcher on the floor and linked it to a fizzler. - Fixed the fizzler not playing the retract animation when turned off in new PeTI maps. - Fixed being able to copy 'uncopyable' items in the PeTI leading to invalid/broken levels. - Fixed some items in PeTI not maintaining their portalability state when expanding the chamber boundaries. - Fixed a crash if PeTI avatars could not be retrieved. - Fixed Cave Johnson's lines not progressing when playing queued workshop levels. - Fixed a memory leak that could occur when changing levels. - Fixed a bug where you could no longer ping/taunt via mouse/keyboard if you have ever used a controller. - Fixed the ping menu being visible when quick pinging on controller. - Fixed the game instructor not respecting input types for respective players in split-screen mode. - Fixed rumble not being respected for respective players in split-screen mode. - Fixed the wrong avatar being used if playing coop after playing a workshop level. - Fixed the OnFiredPortal2 output not firing. - Fixed some text being duplicated on the screen multiple times.
  4. An update has been released for Left 4 Dead 2. - Quick Match option for all modes allows players to prefer "Official Servers Only" or "Any Servers" - Added localized UI and subtitles for Vietnamese - Increased string commands per second limit to fix some false disconnects - Prevent manually initiating some talker responses that trigger longer conversations - Fixed color correction for some maps where it was missing or incorrect - Fixed melee animation while carrying a fireworks crate - Fixed M60 not using the correct walk calm animation - MP5 changed to the slightly better rifle reload animation - SG552 changed to use assault rifle animations and military sniper zoom animations - Fixed incorrect sound cue for player infected when a survivor dies - Changed some mob onslaughts to classic panic events in the L4D mutation - Boomer bile slows tanks in Tank Run mutation - Several Rocket Dude mutation fixes and performance improvements - New survivor alert response rules for intense combat situations - Scripting: • Fire the "KilledZombie" response concept when killing a Witch. • New "EntityOutputs" class containing functions to manipulate entity output connections. ○ GetNumElements, GetOutputTable, HasOutput, HasAction, AddOutput, RemoveOutput • Expanded response rules testbed.
  5. A new Steam client has been released and will be automatically downloaded. SteamNetworking Fix a bug causing P2P networking to not work for some games macOS Fix steam:// URLs not being opened by Steam on startup Fixed steam:// URL events not being sent to currently running Steam client if sent from a different Steam instance Steam China Fixed settings dialog prompting to restart after applying when settings have not changed Steam Input Added support for the PowerA Xbox One Series X Wired Controller Library Fix bug in event sharing in Steam China. Remote Play Fixed performance regression when decoding video on Windows
  6. A new Steam client has been released and will be automatically downloaded. Steam Library Fixed game installation sometimes failing with “Invalid install path” Games provided at a gaming café are now displayed in a custom collection for that site. Remote Play Greatly improved capture performance for DX12 titles like Cyberpunk 2077 Peer-to-peer direct connections are enabled by default. You can adjust this in the Steam Remote Play Settings. Game Properties Added Build ID to the Updates page Fixed a bug on Linux where compatibility tool selection wasn’t displaying correctly Steam Input Added a setting for extended Xbox controller support. The option can be enabled in the General Controller Setting section of your Steam settings and requires a driver installation and restarting your computer. Extended Xbox features include: Support for more than 4 Xbox controllers The ability to bind the Xbox Elite controller paddles in controller configurations The ability to bind the Xbox Series X controller share button in controller configurations Support for trigger rumble in games using Windows.Gaming.Input API Improved CPU usage of Steam Input, especially when a controller is connected but idle. Added a new Hotbar menu mode for Joystick, Dpad, and ABXY button diamond sources. Pressing down on the bound input will toggle menu visibility, left and right will scroll through the items and hitting up will fire the selected option. Note: this feature requires the Big Picture Overlay. Added Touch menu mode support for Gyro, DPad, and ABXY button diamonds sources. Note: this feature requires the Big Picture Overlay. Added an option to controller calibration screen for enabling auto-calibration of the gyro in the background during normal use. This is only recommended when manual gyro calibration is insufficient. Added support for PS5 controller player slot LED Added a drop down in the personalization menu for the PS5 controller player slot LED allowing the player to disable it, enable it only when multiple controllers are connected, or to enable it at all times. This setting defaults to enable the LED only when multiple controller are connected. Reordered buttons inside the controller calibration screen to reduce the chance of accidentally changing the joystick deadzones. Also added a cancel button to discard current changes. Fixed Big Picture Mode getting launched when turning off a controller by holding the guide button while the Steam window is focused. Fixed non-gamepad HID devices such as flight sticks, racing wheels, or keyboards with analog axes being filtered out when Generic Gamepad Configuration Support is enabled in the controller settings Fixed an issue where a gamepad button binding could be left on until the next button press if the player pressed a button, alt-tabbed away from the game, then released the button. Fixed localization of Steam Input API actions being displayed in Touch/Radial menus. Fixed for rumble and LED effects when using PS4 controllers over Bluetooth on Windows 7 Fixed intermittent client crash on Windows when a Switch controller is disconnected Fixed a crash at startup using third party GameCube controller adapters Fixed a crash when some combinations of controllers are plugged in on macOS
  7. - Fixed Psychic Headband destroying Homing Missile - Fixed Flaming Lasso doing more damage than intended - Fixed Level 25 Nature's Prophet talent not giving enough health - Fixed Stone Remnant duration being higher than intended
  8. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added pl_pier to the list of maps for Casual matchmaking Updated pl_pierAdded additional exits to forward spawns Added windows to RED final spawn Added small platform to the first beach Improved general clipping Players can no longer build on the tables in RED spawn
  9. ABILITY DRAFT CHANGES: ===== • Fixed Greater Bash not working when drafted. • Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities. • Fixed Fire Spirits not working with Shard. • Fixed being unable to cast Reverse Timewalk with Timewalk Shard. • Fixed Holy Persuasion not converting ancient creeps with Scepter. • Fixed Grave Keeper's Cloak not working with Shard. • Fixed Epicenter not getting the Shard upgrade. • Fixed Fissure Shard upgrade not working. • Pulse Nova Scepter upgrade now grants Nihilism. • Mana Void Scepter upgrade now grants Blink Fragment. • Macropyre Shard upgrade now grants Liquid Ice. • Fixed Spirit Form not granting Recall and Blinding Light when active. • Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained. • Fixed Ransack not getting the Geostrike upgrade with Shard. • Summon Familiars Scepter upgrade now grants Silent as the Grave. • Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes. • Take Aim and the Shadow Realm active now provide bonus range to melee heroes. • Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero. • Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active. • Poison Sting now only applies to the primary target when used with multi-target attacks. • Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward) • Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands. • Stifling Dagger now applies Infernal Blade if it is set to auto-cast. • Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed. • Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero. • Fixed Acorn Shot missing bounce targets for melee heroes. • Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted. • Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit). • Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability. • Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon). • Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot. • Fixed Bash of the Deep counting up from Marksmanship Splintered attacks. • Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game. • Fixed Duel ending early if Berserker's Call was on the target. • Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells. • Fixed talents missing from Wraith King, Omniknight & Beastmaster. • Fixed being unable to click anything for the first few seconds of the game. • Fixed Coaches crashing during drafting stage. • Fixed private lobbies crashing after the draft if there wasn't 10 players. • Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.
  10. - Updated the overhead heal display values to show the amplified values rather than just the base values.
  11. - Diretide has ended. Diretide Point rewards will no longer be available. - There will be opportunities to obtain The Hallowed Chest of the Diretide through playtime starting sometime in January. - Fixed Orb of Venom slow stacking with Orb of Corrosion - Fixed Cloak of Flames not doing less damage when carried by Illusions (now does 30)
  12. A new Steam client has been released and will be automatically downloaded. Library Added a new game properties dialog, which replaces the old dialog for all Steam games. Fixed displaying the coming soon date for a pre-loaded game Steam Input Added support for software calibration of the PS5 controller gyro Fix issue with Dpad emulation in games using the joyGetPosEx Windows API, ex: Shiren the Wanderer Fix Nintendo Switch origins in Steam Input API not reflecting the current Nintendo/Xbox layout setting Steam Cloud Fixed an issue causing files to swap between users under separate Windows user IDs, and also with some file stored in paths with embedded 64-bit SteamIDs SteamNetworkingSockets P2P connections now may attempt to negotiate a direct connection (punch NAT), if needed, to prevent connections from having very high latency. Added an option in the In-Game settings panel to control when your IP address is shared. Server Browser Fix bug causing LAN server browser search to not show any servers Linux Improved performance of processing incremental Vulkan shader database updates Fixed several issues around skipped Vulkan shader processing continuing in the background after a game has started Disabled shader processing on NVIDIA while driver issues are being looked into Fixed long delay in UI response when hot-plugging a controller macOS Disabled “Enable GPU accelerated rendering in web views” and “Enable hardware video decoding” settings on Apple M1 devices due to poor HW-accelerated performance currently through Rosetta.
  13. - Fixed an unintended inclusion of damage reduction on Wrath of Nature
  14. Hoodwink - Base Agility reduced by 4. - Acorn Shot: Bonus damage reduced from 25/50/75/100 to 20/40/60/80. - Acorn Shot: Bounce count reduced from 3/4/5/6 to 2/3/4/5 - Bushwhack: Cast range reduced from 1200 to 1000. - Bushwhack: Radius reduced from 325 to 275. - Level 20 talent changed from -5 Armor Corruption to -3 Armor Corruption.
  15. An update has been released for Left 4 Dead 2. - Fixed survival stats getting reported during demo playback - Fixed response rules "campaign" criteria not recognizing DLC campaigns - Enabled stats reporting for CS weapons - Fixed some caption colors - Updated Spanish translations - Fixed talker typo - Script Functions: • "ForceVersusStart" to force start the versus round. • "ForceSurvivalStart" to force start the survival round. • "ForceScavengeStart" to force start the scavenge round. • "QueueSpeak" (hEntity, szConcept, flDelay, szCriteria) to queue a speech concept • "RushVictim" (hVictim, flRange ) to force all common zombies in range to rush the victim. If hVictim isn't set, a random survivor will be chosen.
  16. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a client crash related to inspecting the same item twice Fixed the Strange Count Transfer Tool not being able to transfer stats between Mad Milk and Mutated Milk Fixed the equip_region for Pebbles the Penguin Fixed not being able to use Taunt: The Table Tantrum Unusualifier on Taunt: The Boiling Point Updated Taunt: The Pooped Deck to fix some sounds Updated the localization files Updated ctf_snowfall_finalFixed an issue some players were having with candy cane textures Updated the lightingUpdated pl_wutville_eventThe Smissmas trees are now properly colliding with mercs and ordinance The larger first BLU spawn has been re-zoned for proper class changes and no more Engineer shenanigans Wooden crates and furniture from the 2Fort division has had the minimum DirectX levels restored and should now be visible to mercs Clipping of ledges and outcroppings around the Control Points has been installed to keep the merc's boots on the ground The train tunnels will no longer allow for early escape
  17. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed the Spy's arms not cloaking Updated Taunt: Spin-to-Win to fix an animation timing issue Updated Taunt: The Pooped Deck with missing animations and sounds Updated the equip_region for The Cammy Jammies Updated the localization files
  18. ROMANCE OF THE THREE KINGDOMS XIV: Diplomacy and Strategy Expansion Pack, all new content for ROMANCE OF THE THREE KINGDOMS XIV is Now Available on Steam and is 10% off!* The Diplomacy and Strategy Expansion Pack for the series' latest title "ROMANCE OF THE THREE KINGDOMS XIV" is available at last!An all new world of strategy awaits you.Make a display of your strategies on an increasingly worldly stage! *Offer ends December 16 at 10AM Pacific Time
  19. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed Strange war paint weapons not including the Strange attribute in their name Fixed an issue with the Select Style and Adjust Unusual dialogs not displaying properly in the loadout panel at some resolutions Added jingle sound to the Elf Care Provider Added Taunt: The Table Tantrum to the list of items for the Unusualifier Updated the Anodized Aloha war paint to fix an issue with the Back Scratcher Updated Taunt: The Fist Bump to add a particle effect on success Updated Taunt: The Boston Boarder to fix moving forward too early Updated Taunt: Spin-to-Win to have the sign stay longer at the end of the taunt Updated web page with community fixes from Liam Stone (boba) Updated Spy invis materials with community fixes from Liam Stone (boba) Updated/Added some tournament medals Updated the localization files Updated pd_snowville_eventFixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle pine treeUpdated pl_pierExpanded hallways to BLU spawn exits Players can no longer build inside RED spawn Fixed rock occasionally missing a texture Fixed clipping not covering some roof overhangs
  20. An update has been released for Left 4 Dead 2. Script: - Global: "LocalTime" Fills out a table with the local time - Player: "IsSuppressingFallingDamage" returns true if falling damage is currently suppressed for the player - Run optional script "response_testbed_addon.nut" for all active addons - Don't report addon file collisions for "sound.cache" Other: - Fixed talker typos - Minor fixes to RocketDude and Taaaank! Mutations - Enabled game stats reporting for DLC content - Removed a legacy vpk loading path that allowed malformed vpks to crash the game.
  21. A new Steam client has been released and will be automatically downloaded. General Improved preallocation disk space performance when installing or updating content Improved performance of Steam overlay, macOS and Linux web browsers Fixed videos from youtube.com not starting automatically when browsed to Downloads Fixed downloading for developers on some networks using local content servers Library Fixed some game manuals opening inside of the Steam client instead of in the user's browser. Fixed shelf dropdown rendering from displaying without a background. Server Browser Changes were made to harden the server browser protocol. Gameserver operators and anyone who writes custom clients that speak this protocol (A2S_INFO, S2C_CHALLENGE, etc) can read this post. Steam Chat Fixed Windows issue where voice hotkey may be erroneously triggered if unset Fixed macOS issue preventing setting of voice hotkey when cleared Steam Input Added support for PS5 Controllers to Steam Input including trackpad, gyro, lightbar, and rumble functionality Added a directional swipe mode for use with trackpads and gyro Improved support for games that use raw input for controllers Fixed the Xbox Series X controller showing up as 2 separate controllers Fixed controller input for some games using embedded Chrome Windows Fixed unintentional overlay activation in Apex Legends after returning to the game via alt + tab then pressing shift Linux Updated steam runtime to v0.20201203.1 Improved the filtering of available compatibility tools in the game properties dialog Fixed launching of non-Steam games over Proton 5.13 (steam-runtime#287) Fixed games not getting stopped via the 'Stop' button in the client UI (steam-for-linux#7435) Added auto-migration of Steam libraries using the old 'SteamApps' directory casing to 'steamapps' when possible (Proton#4206). Users will be warned if the transition is needed but auto-migration fails. Improved how host LD_LIBRARY_PATH settings are picked up and transformed for the Steam runtime (steam-runtime#274) Improved host LD_LIBRARY_PATH support (steam-runtime#306) Fixed blank UI windows appearing at startup on some systems (steam-for-linux#7450)
  22. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Happy Smissmas 2020! All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries. Featuring 4 new community maps: Pier, Snowfall, SnowVille, and Wutville Added the Winter 2020 Cosmetic CaseContains 20 new community-contributed items The Festivizer can be found as a bonus drop when opening the caseAdded the Winter 2020 War Paint CaseContains 13 new community-created War Paints that make-up the Winter 2020 Collection Has a chance to give a taunt Unusualifier as a bonus itemAdded 8 new community-contributed taunts to the Mann Co. StoreTaunt: The Pooped Deck Taunt: Time Out Therapy Taunt: Rocket Jockey Taunt: The Boston Boarder Taunt: Scorcher's Solo Taunt: Texas Truckin' Taunt: Spin-to-Win Taunt: The Fist BumpAdded 19 new community-created Unusual effects12 new effects for Unusual hats 7 new effects for Unusual tauntsAll cosmetic and taunt cases will grant Smissmas 2020 Unusual effects instead of their normal Unusual effects during the event. This does not include crates. Mann Co. Store winter sale! Smissmas runs through January 7th, 2021 General Fixed exploit where players could use "retry" in the console to reset the MvM timer and prevent the wave from starting Updated item schema with community fixes from Andrés S. (rabscootle) Updated web page with community fixes from Liam Stone (boba) Updated Spy invis materials with community fixes from Liam Stone (boba) Updated materials with community fixes from Andrés S. (rabscootle) and NeoDement to fix broken Jarate effect Updated/Added some tournament medals Updated the localization files
  23. An update has been released for Left 4 Dead 2. Script additions: - Added "Inflictor" field to damage table for "AllowTakeDamage" - Director function "WarpAllSurvivorsToCheckpoint" - Director function "WarpAllSurvivorsToBattlefield" - Director function "WarpAllSurvivorsToFinale" Other: - Updated RocketDude mutation to version 1.7. - Fixed some typos in talker scripts.
  24. An update has been released for Left 4 Dead 2. - Honorary achievement for Gnome Chompski's upcoming journey into space on Rocket Lab's "Return To Sender" mission.
  25. Dreadlands is Now Available on Steam and is 20% off!* Welcome to Dreadlands! A perilous landscape brimming with potential in the form of Glow. Command one of 3 unique factions in this turn-based tactical RPG and play through their campaigns, be it solo or Co-Op, or battle it out in PvP. So far no one has tamed the Dreadlands. Will you be the first? *Offer ends November 16 at 10AM Pacific Time
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