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  1. Since the early days of my time in gaming communities, they all had 1 requirement, posting an application to join. These applications would take up the majority of staff time to read, check, add roles and groups, post a message, and other steps other communities would take when accepting an applicaiton. In our case we take a democresy approch to applications where the members vote on new applications. Our application system is 99% automated, when you make a new thread in the application forum, you will notice 3 extra fields, your age, your steam profile and a refferer. Each 3 of these fields have execution paths and thresholds except the steam profile, since this can but empty the application cant do anything with an empty value. If an applicant is old enough they will be accepted automatically. once they are accepted, if they put a refferer that refferer will get a notification that a member they reffered has been accepted and will receive 10 reputation points. In future this will be something else that can be used redeem ranks, giveaways, perks and other stuff. Staff will be alerted on discord about new applications being posted as well. Once the application is accepted the bot will edit the thread to add a poll and post a message that the application is accepted. After this, 2 weeks after this, the system will count up votes and automatically promote the applicant to full member, close and lock the thread. The only case where the system can not process the application automatically is if the member receives any no votes, in which case the system will defer to a staff member since this part requires reading replies and human judgement as to whether to applicant should be approved or or not. And thats it, Pretty simple really, and Deadly Verdict is the only online gaming community with this autonomous system. And it can only improve from here, with the spendable currency system once implimented. Plans we have; Redeemable currency for perks. Automated rank syncing on teamspeak and discord. Other cleaver ideas.